Developer/Publisher: D-Pad Studio
Revered, exalted, wise. These are just a few of the words I would use to describe Owlboy.
The developer D-Pad Studio took about a decade to make this game from conception to finish, and thankfully their efforts have made a masterpiece. I honestly would put Owlboy among the high echelons of indie games and other amazing games that have come before it. I am talking Shovel Knight, Binding of Isaac, Limbo, Fez; games that have shaped modern PC gaming as we know it. They have combined spectacular story telling, fantastic characters, dazzling design/artstyle, and from beginning to end enjoyable gameplay. This game was an absolute treat to play and is easily one of my choices for best game of the year, 2016.
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I don't say that just about any game. This game spoke to me in more ways than one, it captured my imagination and reminded me what I love about games.
Now before I continue I want to put out a bit of warning, I highly recommend this title(obviously) but if you continue to read this I will be talking about game features, characters, and the overall experience of the game. So if you are considering even for a moment of buying this game. DO IT.
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It's hard to capture the game in one genre but it's somewhere between a Metroidvania and an Action/Platformer. The game is a side scroller that lets you fly in any direction. Obviously things like walls, doors, and other obstacles prevent from accessing areas you shouldn't but it never felt unnatural in Owlboy. Matter of fact, I have to compliment Owlboy on how natural the game combines the flow of story with little secrets hidden everywhere to be discovered. You always know where to go but you can take the entire game at your own pace. One thing to keep in mind is Owlboy emphasized on its story. It does away with the hundreds of hidden upgrades/secrets for more of a linear adventure like experience. The secrets that are there however, are very challenging to find and once found reveal more of the bright and wonderful world to you.
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So now I am going to gush over the graphics and sound/music of Owlboy. Be warned. I want you to take a look at these clouds. LOOK AT THEM!
I would gladly take these clouds ANY day of the year over any rendered 60FPS thing you could throw at me. The pixel art is gorgeous and there are several times throughout the game where it took my freaking breath away. Attention to detail is at maximum here with each area/house lovingly given detail. The character designs and animations give the characters life in a joyous fantastical way. Every time Geddy would do his stupid dance, I would laugh my butt off. Don't get me wrong, this game isn't kittens and rainbows all the time. As a matter of fact there are plenty of times I was shocked by game itself and how dark things got. That never stops the game from being nonetheless a fun adventure and this is demonstrated in its art, level design, and animations. I honestly would be surprised if this game couldn't be adapted into an anime.
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We have arrived at that point where I usually insert something I didn't like about the game. Let me say I was HARD pressed to find anything. The game has no bugs and is extremely well made. Boss fights are challenging but not frustrating. Exploration is difficult but rewarding. The pace of the game is always moving forward at a good clip, as new abilities are given to you for you to experiment with and enjoy. Is the game perfect? Dang near but, there was one thing in combat that did grate on me sometimes. During combat, if you are struck by an enemy, an animation plays that knocks Otus out of the air and kind of stun locks you. If multiple enemies are present and attacking, you can get stun locked for quite a while and lose more health than you would like. There that's it! All I've got.
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Replay value is of course up to you, but I personally could see myself playing this game many times over and looking for every single detail of the art, secrets of the story, or just kicking back and listening to the music. Does the game innovate? Not necessarily. But it does refine an age-old style and mechanic perfectly. The game is priced at $24.99 which is above the usual Indie standard, but the quality is more than worth it. These are the types of games you want to see made and these are the games you want to support.
I could honestly write more about this games bosses, story, and that awesome ending but I don't want to spoil any more for you.
So thanks for reading.
I'm off to play some more Owlboy!
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